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I just started playing this game and just WOW! Everything is so top notch. Had this been released for the GBC back in the day I think every gaming mag would have been raving about it. 

You really should be immensely proud of what you made. It’s an incredible game so far.

Oh and thank you making it so easily purchasable through ModRetro! I love holding the box, manual, and cart in my hands and the charm is really cool as well.

Glad you liked it. I hope to deliver more polished experiences in the future :D

Glad you liked it. I hope to deliver more polished experiences in the future :D

As the developer, my stance on piracy is this: If you're in a region where buying the game is impossible, or you're a kid who can't afford it, I'm okay with you downloading it. I want people to enjoy my game, and it might even inspire future creators. I grew up in a third-world country playing pirated games on a low-spec computer, and that experience made me who I am.

So, if you truly can't access or afford it, go ahead. I won't help, but I won't stop you. However, if you're a capable adult in a decent country who pirates it, you should at least feel some shame.

P.S. Don't worry about accessing a digital copy of the game; it will eventually be available.

My Modretro copy came in last week. Absolutely fantastic game, I'm looking forward to seeing what you've got in store for the future.

Just to say glad you've stuck to your guns on physical release - bought it last week and have been so pleased to snap in that cartridge and just enjoy it properly for what it is.


Bonus question: need to find the second switch but cannot! Got the one after fighting the little sister but the other one is escaping me :'( help a guy out?


Congrats on an absolutely awesome game.

Never mind, figured it out! I love this game!

Finally! Now I have the cartridge and can experience the full game. The game is sooo good! I love the style, the pixelart, the fights, the music, the characters and the dialogues. At one point I had The Messenger flashbacks. I absolutely love the game! Well done!

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glad you like it. Next project swill he similar experiences (but polished)

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not making the full game available for digital download just cuts off so much of your playerbase. That's actually ridiculous behavior. All this is gonna do is make people wait for the dump of the file and play it that way. 

It’s seems so far, after seeing how it’s being handled, that it’s in the Modretro marketing conditions that the devs can’t make a digital version available. It’s been this way with almost – if not all – games in the Modretro catalog.

Although I’m also voting for a digital release, it seems it’s very unlikely to happen as far as Modretro’s distribution practices are concerned.

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thats unfortunate as that is actively harming the reach of the game.

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The publisher seems to think that a digital release will irremediably result in a huge drop in sales, since it can ease sharing and thus piracy to their eyes. They want to control the flux of money, hence why the keep the games at a high price, physical only, and don’t shy to adamantly strike any site that dare post dumps of "their" games. In that regard, since releasing digital equals no sales, it’s not surprising (although unfortunate) that they do what they do.

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we'll they're wrong since all they're gonna do is push people to get the rom online in ways they wont be able to find, or when they do, it'll be too late and more people will have the ability to distribute it LOL

If that were true you'd be able to find the ROM wouldn't you? And you can't so...

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Is that true though?  I picked up a digital copy of Traumatarium Penitent.  Maybe that one is different since, I believe, it was published digitally before it was picked up by ModRetro.


I don't think I've found any other new games with digital downloads that are in the MR catalogue.

Right now we're focusing on the physical version. Sorry for the concerns, as the developer I really understand your thoughts. 🙏

Just understand that this will limit your playerbase by a large amount. We all want to purhase your game but to make it physical only is hurtful as most of us will play it via emulator or stream it. you're just asking for it to be pirated at this point

and don't forget, add a lockdown message on a dmg version and use color mode only OK?

I saw that character glitch after I got a game over and start a new game. so can you fix the game by exit the game over screen with stop music and fix the characters

Hey , what's the delay with the latest Demo' Update?

🤔🤔🤔

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Going to assume its because this just got announced as a physical title for ModRetro.
Seems like any homebrew game ModRetro gets its hands on stops getting updates/ability to download the game digitially

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Just confirmed this on Twitter.

And just like that ...... Indie Dev' isn't an Indie Dev' anymore 😓😓😓

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The work of visuals and mechanics makes this the most impressive gb game. Looking forward to the full release

now this is quality. i'd pay for this so fast. cant wait for full release

Hey I'm wanting to play this and add it to my frontend emulator, But I can't get a logo for this. If you could add one to the downloads or somewhere on the page it would be extremely helpful.

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Amazing artwork (esp. by GBC standards) and I'd pay just for that. Hope to see this reach completion.

Love how the main character contrasts the environment, but many things show so much polish.

The game is cool and I hope it gets finished. Might not be for me frankly, as I clearly am in over my head difficulty-wise. My only real complaint is that I feel extremely slow and bogged down both movement and attack-wise.

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This looks incredible!  Phenomenal artwork and sprite animation!  Pretty brutal gameplay to start off with, but the difficulty level is not a turn-off.  

Crouch feels like it's missing.  I know it's not referred to or implied anywhere, I just found myself trying to crouch the entire time I was playing.  

Some of the obstacles (spikes) felt a tad out of place on the stairs.  Not unfair or anything like that, but they just visually didn't "fit" to me."

Aside from that, this feels well polished.  Can't wait to see (and buy) the full release!

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The music was glitched to be silent until you enter the 3rd room. Movement feels sluggish and wish that bullets traveled the full screen to make them worth the loss in damage. It was NOT clear that you can interact with the floating red triangles. I thought they were collectibles but a white outline of the interactable object may hint people. I actually enjoyed the style of writing, but the game needs special text effects to bring it to life (like Celeste). Platforms were difficult to decipher from the background. Using an outline might help readability. Double jump has no weight and feels out of place, like I should have a new ability/attack to reach higher ledges instead. The lighter has a lingering hitbox effect which felt really cool to use.

Super excited to see more of this!

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make a pocket version of the demo plz!

Sure! for the next update

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Very cool demo, i love your pixelart, but a few bugs:

- The green boss's attacks hit me every other time. Sometimes I don't move and stay in the middle of the room, the boss passes through me without damaging me and sometimes it hits me, its random. At first I thought there was a frame of invincibility when I attacked him with the melee weapon with the right timing, but nope.

- The blue enemies (skeletons) reappear when you go to the menu after killing them.

Good luck for the future

thanks for finding those, they will be fixed for the next update

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Great game, I hope you continue to develop this!

I hope you purchase the physical copy once finished XD

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are you still working on this? I love it !

This is the Demo, the game still in development

Wow, really nice!  I love the visual style you've developed.  The large character overlays for dialogue are great - I'd love to figure that out for a game I'm working on.  Great gameplay.  Keep it up!

Amazing graphics and game!

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totally love it! Great vibe, music, atmosphere


Thank god for retroarch save states though lol, it was pretty unforgiving. Maybe make some checkpoints near the beginning so you don’t have to hear the same opening dialogue when the boss kills you?


also - map seems a little buggy. In the first few rooms, it would show me in the wrong room sometimes or not update properly

Hello, put some time into Wicked Plague and it clearly has potential but is far from perfect.

Ramuels movements are somewhat sluggish compared to the Boss in this Demo & the lack of being able to switch from Melee to ranged weapon is a disadvantage which results in seeing  the Game over screen more often than I would like ... There is a thin line between challenging and frustrating 

That being said I look forward to the update of this Demo build with improved gameplay & Game lore.

Fix sluggish movement and make obvious the way to switch rage to melee using select, noted! Thanks!!

Wicked Plague Gameplay